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LOTRO suddenly not performing well anymore

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Hey folks,

A bit of a mystery: My LOTRO suddenly doesnt perform anymore. I think it started somewhere after 11.3... my framerate suddenly dropped to 15-20 FPS max. No matter what I try, it cannot be fixed. I've tried turning all graphics down, directx9 or 10 graphics, lowering the resolution to 8800*600, but nothing improves my framerate, at all. Downgrading graphical options sometimes slowed LOTRO even further. I've posted a bit of my DXDIAG below to give some system info. My system should be able to easily run LOTRO, and untill recently did so, at 50-60 FPS. My graphics card has been monitored extensively, and its pretty much doing 20% max, whilst LOTRO is running at 18 FPS outside, 30 FPS inside my house.

I've tried, to be complete, the following things ( not neccesarily in this order):
0. altered every single LOTRO option, both single and in batch, in group, aligned to the stars and other things, edited troubleshoot options, in short: did everything in LOTRO that I could think of. (ill still take suggestions to the matter, maybe i missed something).
1. reinstalled my grahic drivers.
2. downgraded my graphic drivers to the same version my wife has, who has the exact same card (ad almost , and gets 60 FPS
3. reinstalled LOTRO
4. killed the NVIDIA LOTRO profile
5. Instead of the 660 TI, I placed in my old 560, added the correct drivers... same issue.
Code:

------------------
System Information
------------------
Time of this report: 9/16/2013, 09:22:26
      Machine name: ************
  Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
          Language: Dutch (Regional Setting: Dutch)
System Manufacturer: System manufacturer
      System Model: System Product Name
              BIOS: BIOS Date: 08/24/10 19:00:20 Ver: 08.00.15
          Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
            Memory: 8192MB RAM
Available OS Memory: 8190MB RAM
          Page File: 1987MB used, 14391MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
  User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7600.16385 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GTX 660 Ti
      Manufacturer: NVIDIA
          Chip type: GeForce GTX 660 Ti
          DAC type: Integrated RAMDAC
        Device Key: Enum\PCI\VEN_10DE&DEV_1183&SUBSYS_28431462&REV_A1
    Display Memory: 4042 MB
  Dedicated Memory: 1994 MB
      Shared Memory: 2047 MB
      Current Mode: 1920 x 1080 (32 bit) (60Hz)
      Monitor Name: Algemeen PnP-beeldscherm
      Monitor Model: SMBX2235
        Monitor Id: SAM0700
        Native Mode: 1920 x 1080(p) (60.000Hz)
        Output Type: DVI
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1422 (English)
    Driver Version: 9.18.13.1422
        DDI Version: 10.1
      Driver Model: WDDM 1.1

Anyone have any suggestions? Raiding is out of the question, the turtle got me, with 7 other participants, not even a full raid, down to 3 FPS before it crashed me.

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